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Build 0.64


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#1 binstream

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Posted 03 June 2011 - 03:14 PM

You can download the current development build (version 0.64) from Unigine Online Store:
https://store.unigin...accounts/files/

Changes from 0.631 to 0.64:

Gameplay:
* More aggressive AI
* Fixed tutorial bugs

Code:
* Fixed A LOT of crash issues, the build is almost stabilized now
* Fixed x64 issues with the launcher on Linux
* Lowered GLIBC version requirements to 2.11 in Linux
* Fixed server re-election bug during multiplayer game over Internet

Content:
* Fixed "Siege" map
* Fixed explosion SFXs
* Added scrollbar handler
* Tuned airplane animation

#2 Sandy

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Posted 03 June 2011 - 03:33 PM

Nice,very good work! You are doing good progress. Thank you!

#3 jcp

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Posted 03 June 2011 - 04:16 PM

It looks good but :
./launcher_x64.sh 
Cannot mix incompatible Qt library (version 0x40703) with this library (version 0x40702)
./launcher_x64.sh : ligne 5 : 16069 Abandon                 ./launcher_x64 -config ./../data/launcher/launcher.xml
:whistling:

Qt 4.7.3 with KDE 4.6.3 (2.6.39).

#4 xaver

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Posted 03 June 2011 - 04:27 PM

jcp was faster -> same problem here

#5 benderchief

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Posted 03 June 2011 - 04:40 PM

I will try that new build soon :)
I got some crash while launching game in fullscreen on 0.63 build.

#6 Crismon

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Posted 03 June 2011 - 04:46 PM

It looks good but :

./launcher_x64.sh 
Cannot mix incompatible Qt library (version 0x40703) with this library (version 0x40702)
./launcher_x64.sh : ligne 5 : 16069 Abandon                 ./launcher_x64 -config ./../data/launcher/launcher.xml
:whistling:

Qt 4.7.3 with KDE 4.6.3 (2.6.39).


I have the same problem... is there a solution?

#7 gcala

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Posted 03 June 2011 - 04:50 PM

QT error for me too. I'm on Chakra 64bit with qt-4.7.3

#8 jcp

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Posted 03 June 2011 - 05:04 PM

Ok, it works now for me :thumbsup: .
The solution is to use the old launcher.sh (0.631) and to adapt it

./launcher.sh 
Loading "/home/jcp/.OilRush/unigine.cfg"...
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 1680x1050 fullscreen video mode
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 64bit GCC 4.4.5 Debug Jun  3 2011 r6934
App path:  /home/jcp/Jeux/OilRush/OilRush-0.64/bin/
Data path: /home/jcp/Jeux/OilRush/OilRush-0.64/data/
Save path: /home/jcp/.OilRush/

---- System ----
System: Linux 2.6.39 x86_64
CPU: AMD Phenom(tm) II X6 1100T Processor 3716MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT x6
GPU: GeForce GTX 260 PCI Express 270.41.19 x1
System memory: 7993 Mb
Video memory:  896 Mb
Sync threads:  4
Async threads: 4

---- MathLib ----
Set SSE simd processor

---- Sound ----
Renderer: ALSA Default
OpenAL vendor:   OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version:  1.1 ALSOFT 1.13
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources:         256
Maximum effect slots:    4
Maximum auxiliary sends: 2

---- Render ----
Renderer: NVIDIA NV50 896Mb
OpenGL vendor:   NVIDIA Corporation
OpenGL renderer: GeForce GTX 260/PCI/SSE2
OpenGL version:  3.3.0 NVIDIA 270.41.19
Found required GL_ARB_vertex_array_object
Found required GL_ARB_vertex_buffer_object
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_occlusion_query
Found required GL_EXT_texture3D
Found required GL_EXT_texture_cube_map
Found required GL_EXT_texture_sRGB
Found required GL_EXT_texture_swizzle
Found required GL_ARB_shader_object
Found required GL_ARB_vertex_shader
Found required GL_ARB_fragment_shader
Found required GL_ARB_draw_buffers
Found required GL_ARB_framebuffer_object
Found required GL_EXT_framebuffer_blit
Found required GL_EXT_framebuffer_multisample
Found optional GL_ARB_map_buffer_range
Found optional GL_ARB_transform_feedback
Found optional GL_ARB_draw_elements_base_vertex
Found optional GL_ARB_draw_instanced
Found optional GL_EXT_draw_buffers2
Found optional GL_ARB_blend_func_extended
Found optional GL_ARB_uniform_buffer_object
Found optional GL_ARB_geometry_shader4
Found optional GL_ARB_gpu_shader4
Found optional GL_EXT_Cg_shader
Found optional GL_ARB_texture_rg
Found optional GL_ARB_texture_array
Found optional GL_ARB_texture_snorm
Found optional GL_ARB_texture_multisample
Found optional GL_ARB_texture_compression
Found optional GL_ARB_texture_compression_rgtc
Found optional GL_ARB_seamless_cube_map
Found optional RGB10A2 render texture format
Shading language:        3.30 NVIDIA via Cg compiler
Vertex instructions:     16384
Fragment instructions:   16384
Maximum texture size:    8192
Maximum texture units:   96
Maximum texture renders: 8

---- Physics ----
Physics: Multi-threaded

---- PathFind ----
PathFind: Multi-threaded

Loading "libNetwork_x64d.so"...
Loading network plugin...
Network initialized successfully
Unigine~#  render_shaders 2 && render_textures 2 && world_load waterwar/menu
---- Interpreter ----
Version: 2.40 ...

The solution :
to delete : bin/launcher** (and add the old ones from 0.631)
I have changed the file interface.html too.
You can see the old files below, dated May 25 :

jcp@phoenix64 ~/Jeux/OilRush/OilRush-0.64 $ ls -alR 
.:
total 24
drwxr-xr-x 5 jcp users 4096  3 juin  18:38 .
drwxr-xr-x 4 jcp users 4096  3 juin  19:09 ..
drwxr-xr-x 2 jcp users 4096  3 juin  18:36 bin
drwxr-xr-x 3 jcp users 4096  3 juin  16:34 data
drwxr-xr-x 2 jcp users 4096  3 juin  16:34 documentation
-rwxr-xr-x 1 jcp users  102 25 mai   10:58 launcher.sh

./bin:
total 106684
drwxr-xr-x 2 jcp users     4096  3 juin  18:36 .
drwxr-xr-x 5 jcp users     4096  3 juin  18:38 ..
-rwxr-xr-x 1 jcp users    73133 25 mai   10:58 launcher
-rw-r--r-- 1 jcp users      492 25 mai   10:58 launcher.xml
-rwxr-xr-x 1 jcp users   385384  3 juin  16:34 libNetwork_x64d.so
-rwxr-xr-x 1 jcp users   364756  3 juin  16:34 libNetwork_x86d.so
-rwxr-xr-x 1 jcp users   561389  3 juin  16:34 libopenal.so.1
-rwxr-xr-x 1 jcp users  3364240  3 juin  16:34 libQtCoreUnigine_x64.so.4
-rwxr-xr-x 1 jcp users  3291716  3 juin  16:34 libQtCoreUnigine_x86.so.4
-rwxr-xr-x 1 jcp users 11299576  3 juin  16:34 libQtGuiUnigine_x64.so.4
-rwxr-xr-x 1 jcp users 11071132  3 juin  16:34 libQtGuiUnigine_x86.so.4
-rwxr-xr-x 1 jcp users  1135656  3 juin  16:34 libQtNetworkUnigine_x64.so.4
-rwxr-xr-x 1 jcp users  1084736  3 juin  16:34 libQtNetworkUnigine_x86.so.4
-rwxr-xr-x 1 jcp users 20602560  3 juin  16:34 libQtWebKitUnigine_x64.so.4
-rwxr-xr-x 1 jcp users 18663832  3 juin  16:34 libQtWebKitUnigine_x86.so.4
-rwxr-xr-x 1 jcp users   296120  3 juin  16:34 libQtXmlUnigine_x64.so.4
-rwxr-xr-x 1 jcp users   277864  3 juin  16:34 libQtXmlUnigine_x86.so.4
-rwxr-xr-x 1 jcp users  1187592  3 juin  16:34 libRakNet_x64d.so
-rwxr-xr-x 1 jcp users  1198668  3 juin  16:34 libRakNet_x86d.so
-rwxr-xr-x 1 jcp users 17654560  3 juin  16:34 libUnigine_x64d.so                                                                                                                
-rwxr-xr-x 1 jcp users 16494808  3 juin  16:34 libUnigine_x86d.so                                                                                                                
-rwxr-xr-x 1 jcp users     5104  3 juin  16:34 OilRush_x64d                                                                                                                      
-rwxr-xr-x 1 jcp users     3616  3 juin  16:34 OilRush_x86d                                                                                                                      

./data:
total 311496
drwxr-xr-x 3 jcp users      4096  3 juin  16:34 .
drwxr-xr-x 5 jcp users      4096  3 juin  18:38 ..
-rw-r--r-- 1 jcp users   3918856  3 juin  16:34 core.ung
drwxr-xr-x 5 jcp users      4096  3 juin  18:40 launcher
-rw-r--r-- 1 jcp users    122133  3 juin  16:34 scripts.ung
-rw-r--r-- 1 jcp users 314596771  3 juin  16:34 waterwar.ung

./data/launcher:
total 36
drwxr-xr-x 5 jcp users 4096  3 juin  18:40 .
drwxr-xr-x 3 jcp users 4096  3 juin  16:34 ..
drwxr-xr-x 2 jcp users 4096  3 juin  16:34 css
drwxr-xr-x 2 jcp users 4096  3 juin  16:34 images
-rw-r--r-- 1 jcp users 4063 25 mai   10:58 interface.html
drwxr-xr-x 2 jcp users 4096  3 juin  16:34 js
-rw-r--r-- 1 jcp users 7406  3 juin  16:34 oilrush.ico
-rw-r--r-- 1 jcp users 2694  3 juin  16:34 oilrush.png

./data/launcher/css:
total 20
drwxr-xr-x 2 jcp users 4096  3 juin  16:34 .
drwxr-xr-x 5 jcp users 4096  3 juin  18:40 ..
-rw-r--r-- 1 jcp users  530  3 juin  16:34 checkbox.png
-rw-r--r-- 1 jcp users 2221  3 juin  16:34 launcher.css
-rw-r--r-- 1 jcp users  266  3 juin  16:34 select.png

./data/launcher/images:
total 300
drwxr-xr-x 2 jcp users   4096  3 juin  16:34 .
drwxr-xr-x 5 jcp users   4096  3 juin  18:40 ..
-rw-r--r-- 1 jcp users   2543  3 juin  16:34 launcher_background_mask.png
-rw-r--r-- 1 jcp users 264875  3 juin  16:34 launcher_background.png
-rw-r--r-- 1 jcp users   4236  3 juin  16:34 launcher_button_close_selected.png
-rw-r--r-- 1 jcp users    825  3 juin  16:34 launcher_button_close_simple.png
-rw-r--r-- 1 jcp users   4788  3 juin  16:34 launcher_button_run_selected.png
-rw-r--r-- 1 jcp users    653  3 juin  16:34 launcher_button_run_simple.png

./data/launcher/js:
total 112
drwxr-xr-x 2 jcp users  4096  3 juin  16:34 .
drwxr-xr-x 5 jcp users  4096  3 juin  18:40 ..
-rw-r--r-- 1 jcp users 91342  3 juin  16:34 jquery-1.6.1.min.js
-rw-r--r-- 1 jcp users  4476  3 juin  16:34 launcher.js

./documentation:
total 284
drwxr-xr-x 2 jcp users   4096  3 juin  16:34 .
drwxr-xr-x 5 jcp users   4096  3 juin  18:38 ..
-rw-r--r-- 1 jcp users 276382  3 juin  16:34 user_manual.pdf


#9 jcp

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Posted 03 June 2011 - 05:20 PM

Ok, great version now :thumbsup: .

#10 Lomion

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Posted 03 June 2011 - 05:27 PM

Excellent work. I just finished my first game on the new build, and it works great. Can't wait for the release.

#11 gcala

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Posted 03 June 2011 - 05:30 PM

I've solved removing

libQtCoreUnigine_x64.so.4
libQtGuiUnigine_x64.so.4
libQtNetworkUnigine_x64.so.4
libQtWebKitUnigine_x64.so.4
libQtXmlUnigine_x64.so.4

and creating the following symlinks:

libQtCoreUnigine_x64.so.4 -> /usr/lib/libQtCore.so.4
libQtGuiUnigine_x64.so.4 -> /usr/lib/libQtGui.so.4
libQtNetworkUnigine_x64.so.4 -> /usr/lib/libQtNetwork.so.4
libQtWebKitUnigine_x64.so.4 -> /usr/lib/libQtWebKit.so.4
libQtXmlUnigine_x64.so.4 -> /usr/lib/libQtXml.so.4

#12 nadavvin

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Posted 03 June 2011 - 05:41 PM

$ optirun64 ./launcher_x64.sh
QInotifyFileSystemWatcherEngine::addPaths: inotify_add_watch failed: No such file or directory
QFileSystemWatcher: failed to add paths: /home/nadav/.config/ibus/bus
Loading "/home/nadav/Downloads/OilRush-0.64/bin/../oilrush-0.64.cfg"...
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 1280x720 windowed video mode
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 34 ()
Value in failed request: 0x0
Serial number of failed request: 0
Current serial number in output stream: 79
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
nadav@nadav-Vostro-3300:~/Downloads/OilRush-0.64$

#13 Ypnose

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Posted 03 June 2011 - 09:38 PM

I you use "Lunch" script to start the game, I'm not sure you will have Qt errors.

#14 maizuddin

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Posted 03 June 2011 - 10:23 PM

OilRush 0.64 release on my birthday ! XD .nice work guys, downloading it now :)

#15 Defense

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Posted 03 June 2011 - 10:31 PM

AWESOME new AI... just lost a match :D

#16 glaasje

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Posted 03 June 2011 - 11:08 PM

oo nice

#17 abcde

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Posted 04 June 2011 - 07:29 AM

It's really nice. I always play against AI and now it's quite challenging.

#18 Ypnose

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Posted 04 June 2011 - 10:03 AM

Good job, but now it's time to take a rest. I saw your tweet Binstream.
Hope you won't have heart attack before the end of the game. :nuke:

#19 binstream

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Posted 04 June 2011 - 10:38 AM

Good job, but now it's time to take a rest. I saw your tweet Binstream.
Hope you won't have heart attack before the end of the game. :nuke:

Don't worry, I have been working like that for several years =)

#20 Lomion

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Posted 04 June 2011 - 11:44 AM

I think the initial screen allowing me to adjust my screen resolution and video settings is great, but they are reset to default the next time I start the game. I think it would be great if they were saved for the next time I run the launcher.




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