Build 0.63
#1
Posted 24 May 2011 - 04:37 PM
https://store.unigine.com/accounts/files/
UPDATE: hotfix version 0.631 is available (fixed laucher)
Changes from 0.62 to 0.63:
Gameplay:
* Improved AI
* Changed unit limits
* Added "time pressure" mode
* Added "siege" mode
Code:
* Improved performance
* Decreased memory consumption
* Fixed a lot of crash issues
* Added GUI launcher/configurator
* Fixed startup of network
* The game is working on PlayStation 3
Content:
* Added new map "Village"
* Added new map "Siege"
* Added new environment: rocks with vegetation
* Fixed some visual glitches
* Improved rocket SFXs (3 different types)
* Added more variety in explosions
* Fixed foam SFX
* Added two more battle music tracks
PS: We have started making voice-over for the single player campaign, hope you'll like voices!
#3
Posted 24 May 2011 - 05:54 PM
maybe some files in Linux build missing?
16:35 launcher
16:35 launcher.xml
16:35 libNetwork_x64d.so
16:35 libNetwork_x86d.so
16:35 libopenal.so.1
16:35 libQtCoreUnigine_x86.so.4
16:35 libQtGuiUnigine_x86.so.4
16:35 libQtNetworkUnigine_x86.so.4
16:35 libQtWebKitUnigine_x86.so.4
16:35 libQtXmlUnigine_x86.so.4
16:35 libRakNet_x64d.so
16:35 libRakNet_x86d.so
16:35 libUnigine_x64d.so
16:35 libUnigine_x86d.so
16:35 OilRush_x64d
16:35 OilRush_x86d
./launcher.sh
./launcher: error while loading shared libraries: libQtWebKitUnigine_x86.so.4: cannot open shared object file: No such file or directory
bin/OilRush_x64d
bin/OilRush_x64d: error while loading shared libraries: libUnigine_x64d.so: cannot open shared object file: No such file or directory
#9
Posted 24 May 2011 - 09:18 PM
The console output is usually like this:
Game unpaused Timer resumed Received signal SIGSEGV, invalid memory reference AL lib: ALc.c:1879: exit(): closing 1 Device AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s) AL lib: ALc.c:1420: alcDestroyContext(): deleting 256 Source(s) AL lib: ALc.c:1427: alcDestroyContext(): deleting 4 AuxiliaryEffectSlot(s) AL lib: ALc.c:1818: alcCloseDevice(): deleting 4 Buffer(s) AL lib: ALc.c:1825: alcCloseDevice(): deleting 16 Effect(s) AL lib: ALc.c:1832: alcCloseDevice(): deleting 256 Filter(s)
When I run the game after a fresh boot with absolutely free ram, it runs perfectly. Also, I hate that I can't alt+tab my way out if I have to.
#12
Posted 25 May 2011 - 12:35 AM
2) 2010 15" MacBook Pro with i7; 8GB RAM
#15
Posted 25 May 2011 - 03:39 AM
"Added GUI launcher/configurator" where is this added? in linux or windows?
I got it under Windows. I dont have Linux version so I cannot confirm here.
2) 2010 15" MacBook Pro with i7; 8GB RAM
#17
Posted 25 May 2011 - 03:50 AM
Hi,
maybe some files in Linux build missing?
./launcher.sh
./launcher: error while loading shared libraries: libQtWebKitUnigine_x86.so.4: cannot open shared object file: No such file or directory
bin/OilRush_x64d
bin/OilRush_x64d: error while loading shared libraries: libUnigine_x64d.so: cannot open shared object file: No such file or directory
No, all files are in place but the problem exists. It's caused by two missing lines in the launcher script. Fixed, uploading 0.631 shortly.
#18
Posted 25 May 2011 - 04:36 AM
No, all files are in place but the problem exists. It's caused by two missing lines in the launcher script. Fixed, uploading 0.631 shortly.
thank you. at first I was waiting for the gui launcher that you told us, but it didn't come out, thanks to the launch script I still can play the game. ;)
ubuntu 12.04 & windows 7
#19
Posted 25 May 2011 - 04:50 AM
Dont work.They forgot to define search path for libraries:
env LD_LIBRARY_PATH=$(pwd)/bin ./launcher.sh
[behem0th@ArchLinux OilRush-0.63]$ env LD_LIBRARY_PATH=$(pwd)/bin ./launcher.sh Cannot mix incompatible Qt library (version 0x40703) with this library (version 0x40702) ./launcher.sh: line 3: 8666 Аварийный останов ./launcher
#20
Posted 25 May 2011 - 05:03 AM
Game work good on Open source driver
http://imageshack.us.../163/hw935.png/
http://imageshack.us.../855/hw936.png/
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