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Build 0.61


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#1 binstream

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Posted 31 March 2011 - 08:13 AM

You can download the current development build (version 0.61) from Unigine Online Store: https://store.unigin...accounts/files/
Please note that now you can download both Windows and Linux version with the same key. If you already bought two versions and would like to get a refund, please contact us: payments@unigine.com

Changes from 0.6 to 0.61:

Gameplay:
* Fixed skills
* Fixed XP calculation

Code:
* Fixed a lot of crashes
* Multiplayer is working (there are some lags to be fixed)
* Fixed hangs on loading
* Fixed UI scaling
* Fixed saved games
* Fixed UI focus problems

Visuals:
* Destruction of towers
* Destruction of units
* Improved units animation
* Fixed SFX flickering on the water
* Added more icebergs on 'Arctic' map
* Added villages on 'Jungle' map
* Fixed sea floor on 'Evening' map
* New GUI skin for technology tree window

Sound:
* New menu music
* Added two new in-game tracks (drafts)

#2 Urfoex

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Posted 31 March 2011 - 08:25 AM

That's just great!

A real big

THANK YOU :lol:

#3 slok

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Posted 31 March 2011 - 09:15 AM

Thank you!!! :D

#4 Smashy

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Posted 31 March 2011 - 10:18 AM

Multiplayer is working (there are some lags to be fixed)

Nice new , now plz dev come , we want fight whit you :lol:

Keep good job thank unigine
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#5 grid

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Posted 31 March 2011 - 11:20 AM

Great work guys.

#6 MilerMan

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Posted 31 March 2011 - 12:56 PM

That's great I am glade to see that this game is moving forward :-). I am at school right now so I can not try it out but I can not wait till I get home to play it. Just a thought for multiplayer games have you thought about voice chat in the games.
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#7 dredhammer

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Posted 31 March 2011 - 01:10 PM

Thanks for the update , though i wasnt expecting access to the windows version until the Humble Indy Bundle sale later in the year. :)

#8 Vadi

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Posted 31 March 2011 - 02:27 PM

Noticeable performance improvements for 64bit :)

#9 MoonWatcher

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Posted 31 March 2011 - 03:07 PM

Nice improvement, gameplay is good,
and the added effects are very nice as well.

#10 binstream

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Posted 31 March 2011 - 03:14 PM

Noticeable performance improvements for 64bit :)

Actually there is some performance degradation so we plan to make some more profiling and optimizations.

#11 Defense

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Posted 31 March 2011 - 03:34 PM

Hooray,

an new build :-)
Thank you!

If you already bought two versions and would like to get a refund, please contact us: payments@unigine.com


Wow, this is a fair company :-) (also if it does not affect me)

EDIT: nice new tech tree and aircraft production animation :-D

#12 Lomion

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Posted 31 March 2011 - 10:02 PM

Thank you for the update. I'm also glad to see the game move forward. For me, the game play froze after saving to a pre-existing save file, but I was still able to access the console and the game menu. I also noticed that the text "Waiting for Players..." appeared at the bottom of the screen. Other than that, the game is awesome.

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#13 anubisg1

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Posted 01 April 2011 - 08:56 AM

you are my hero!

#14 Spar117

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Posted 01 April 2011 - 01:52 PM

It's great!
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#15 FrançoisB

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Posted 02 April 2011 - 02:19 PM

This version is much better than the previous ones (0.59 and 0.60) on my computer, no crash so far...

#16 luziferius

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Posted 02 April 2011 - 06:58 PM

I like the new version, but the lags in the multiplayer are really strange...
I played a round against a friend: i had 50% of the platforms and he won the match(at the same time!), because he captured all...
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#17 Defense

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Posted 02 April 2011 - 09:14 PM

I like the new version, but the lags in the multiplayer are really strange...
I played a round against a friend: i had 50% of the platforms and he won the match(at the same time!), because he captured all...


:D this is probably a hidden feature called fast forward prediction: the game calculated that if your friend was twice as fast as you, you wouldn't have any chance at all :P

#18 brrrrr

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Posted 03 April 2011 - 04:54 AM

I like the new version, but the lags in the multiplayer are really strange...
I played a round against a friend: i had 50% of the platforms and he won the match(at the same time!), because he captured all...


Please describe this bug in the gameplay bugs section http://oilrush-game....-gameplay-bugs/

#19 luziferius

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Posted 04 April 2011 - 01:27 PM

:D this is probably a hidden feature called fast forward prediction: the game calculated that if your friend was twice as fast as you, you wouldn't have any chance at all :P


oh yeah, it sounds pretty awsome^^
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#20 georgevazj

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Posted 16 April 2011 - 03:20 PM

Thanks a lot!!! Great game!!!

Greetings from Spain (Madrid)...




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