Global dedicated server for standalone version
Posted 01 February 2012 - 04:24 PM
It will be a basic server with global list of ongoing matches and chat.
ETA is 1 month.
Posted 01 February 2012 - 07:35 PM
still the "problem" with iptables and port forwarding?
Posted 02 February 2012 - 06:28 AM
*one month left to practice on bots and reach the perfect skill to kick some asses. b3nn0, that includes you too ;)
Posted 02 February 2012 - 05:08 PM
Posted 02 February 2012 - 06:32 PM
Posted 02 February 2012 - 07:15 PM
Unfortunately it's not possible to mix Steam and non-Steam network matches.
That's understood, what I meant was more of an option for Steam users to connect to the stand-alone lobby instead of the Steam lobby or is the Steam API so tightly interwoven into the Steam version of OilRush that this can't be done?
Posted 03 February 2012 - 04:02 AM
Posted 03 February 2012 - 04:28 AM
both features exists. Maybe a Option. If a steam user says my friend has no steam and i want to play, i switch to... If it so hard -> extra profile needed.
Please do a good job!
I know money is short and time, too. But a good multiplayer is important.
If you have an box release, you have no steam, player starts.
If he played rts and td before he starts with 1-2 easy switch to normal, play campaign in 3 hours, maybe try hard (hard is only hard because sou have no resources)
In Quick game hard is very easy -> send 1 airplane to every oil station -> enemy us always a lot of units and drive in circles -> attack one plattfrom with a 1-2 heavy bots -> enemy gets all units and you use a nuke. Get all platforms and finished.
And our stats tool will be lost ;)
Posted 06 February 2012 - 06:22 AM
Posted 06 February 2012 - 10:16 AM
Posted 08 February 2012 - 05:57 AM
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