Few words about this build. New Maps:
Tutorial - nice mission (and I like how the Zeppelin looks - it's perfect).
Sabotage - just excellent map with lots of options for tactical maneuvers.
Circle - I like the concept of this map. Need to spend more time to move units and you can move only in two directions. But it adds variety to the game. Keep experimenting and please us with a different game modes! Maps shouldn't be the same.
Sunset - beautiful map, but too easy to win. Even on Hard AI. Capturing the central platform - a 80% of win. In a multiplayer game this map should be more interesting. But the sunset and the mountains are awesome! New Skills:
Napalm - attacking skill. I use it on enemy platforms. To check how much ships near platform use Radar or send one boat. Napalm destroys low-level towers (like Nuke). But I still think that 3rd skill tree is better for multiplayer mode.
Mine field - defensive skill. I use it on the tracks between the platforms to protect my platform. Mines can be located near the enemy's platform, but I think it's not very effective. This skill is primarily for protection against large groups of ships.
Repair ship - just good and useful thing. Visuals:
Zeppelin is awesome!
I also like these canyons, they are beautiful, but ...
and I would like to see high res textures for the rocks.
He is right - textures of the mountains are not looks like HD. http://i27.fastpic.r...386bd4e5b3c.pnghttp://i32.fastpic.r...1b67510dafa.png